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anime in 3d

When I first learned Autodesk Maya, my love for anime shows led me to recreate famous structures and ships in 3D. This helped me understand 3D basics like modelling, topology, texturing, and shading. It also taught me to persevere through bugs. I used Maya for modelling and then transferred to Cinema4D for its lighting and features, enhancing my final output.


Thousand
sunny

Trans am



going merry

fairy tail
guild building



marine
warship

baratie



hokage
mansion

mini merry



konoha
building
king kai's

planet

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